Discover and invest in the next generation of entertainment franchises for gaming, film and place-based entertainment.
We are building a launchpad and marketplace for co-ownership of early stage entertainment franchises.
Our goal is to open up investment opportunities in intellectual property as an alternative asset class. Simply put: imagine owning a tiny fraction of an entertainment franchise like Pokémon, Elden Ring or The Witcher. One day, they were all early-stage entertainment IP assets. Just a bit obscure, and not available to the public.
Now, picture this for franchises from non-mainstream markets. The talented, yet undiscovered creators and IP from regions without established, or supportive, entertainment industries.
This is where 3RD UNIT comes in.
We help individual investors connect with up-and-coming opportunities and creators in a curated environment. Our ecosystem selects, supports, and grows new franchises. Using decentralised finance, video-game tech and GenAI tools for creators, we make it easier for worldbuilders to bring their ideas to life and market. We believe the next successfull franchises will be co-created and owned on chain.
And you can participate.
Value proposition
creators-
worldbuilders
creators-
makers
individual &
institutional investors
studios-
publishers

Focus areas
tokenized
IP assets
creators infrastructure
Middle East
& Africa
Franchise development fly-wheel
early stage
IP concept
3RD UNIT
sandbox

- concept vetting
- franchise design
- worldbuilding starts
- early contractuals
IP pre-production launchpad
- brand design
- audience building
- content partnerships
- monetization experiments
3RD UNIT
IP marketplace
- on-chain GTM
- distribution growth
- co-production deals
- licensing deals
franchise
fly-wheel

Intellectual properties in launchpad:
Roadmap
-
2024Pilot / venture building
- Initiated intellectual property pilots
- Early audience & community building
- Showcase (demo) built
- Technological and legal due diligence
-
2025Open to Early Adopters
- First IP properties reach market
- Ecosystem partnerships and early GTM
- Initiating securing digital asset licenses
- Expanding pipeline of creator-initiated IPs
-
2026+IPFi ecosystem
- Comprehensive creative IP assets ecosystem
- First co-productions launched with initial franchises
- Increased scope and depth of offered assets
- Opening up sourcing to new geographies